Origins

OriginNotes
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Human
Description
A regular human. Your ordinary Minecraft experience awaits.
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Avian
Description
The Avian race has lost their ability to fly a long time ago. Now these peaceful creatures can be seen gliding from one place to another.
Abilities
Featherweight — You fall as gently to the ground as a feather would, unless you sneak.
Tailwind — You are a little bit quicker on foot than others.
Oviparous — Whenever you wake up in the morning, you will lay an egg.
Weaknesses
Fresh Air — When sleeping, your bed needs to be at an altitude of at least 86 blocks, so you can breathe fresh air.
Vegetarian — You can’t digest any meat.
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Elytrian
Description
Often flying around in the winds, Elytrians are uncomfortable when they don’t have enough space above their head.
Abilities
Winged — You have Elytra wings without needing to equip any.
Gift of the Winds — Every 60 seconds, you are able to launch about 20 blocks into the air.
Aerial Combatant — You deal substantially more damage while in the air.
Weaknesses
Need for Mobility — You can not wear any heavy armor (armor with protection values higher than chainmail).
Claustrophobia — Being somewhere with a low ceiling for too long will weaken you and make you slower.
Brittle Bones — You take more damage from falling and flying into blocks.
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Shulk
Description
Related to Shulkers, the bodies of the Shulk are outfitted with a protective shell-like skin.
Abilities
Hoarder — You have access to an additional 9 slots of inventory, which keep the items upon death.
Sturdy Skin — Even without wearing armor, your skin provides natural protection.
Strong Arms — You are strong enough to break natural stones without using a pickaxe.
Weaknesses
Unwieldy — The way your hands are formed provide no way of holding a shield upright.
Large Appetite — You exhaust much quicker than others, thus requiring you to eat more.
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Enderian
Description
Born as children of the Ender Dragon, Enderians are capable of teleporting but are vulnerable to water.
Abilities
Teleportation — Whenever you want, you may throw an ender pearl which deals no damage, allowing you to teleport.
Slender Body — You can reach blocks and entities further away.
Weaknesses
Hydrophobia — You receive damage over time while in contact with water.
Scared of Gourds — You are scared of pumpkins, for a good reason.
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Merling
Description
These natural inhabitants of the ocean are not used to being out of the water for too long.
Abilities
Gills — You can breathe underwater, but not on land.
Wet Eyes — Your vision underwater is perfect.
Fins — Your underwater speed is increased.
Like Water — When underwater, you do not sink to the ground unless you want to.
Weaknesses
Gills — You can breathe underwater, but not on land. When raining, you can get out of the water for a short amount of time.
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Blazeborn
Description
Late descendants of the Blaze, the Blazeborn are naturally immune to the perils of the Nether.
Abilities
Fire Immunity — You are immune to all types of fire damage.
Burning Wrath — When on fire, you deal additional damage with your attacks.
Hotblooded — Due to your hot body, venom burns up, making you immune to poison and hunger status effects.
Weaknesses
Nether Inhabitant — Your natural spawn will be in the Nether.
Hydrophobia — You receive damage over time while in contact with water.
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Phantom
Description
As half-human and half-phantom beings, these creatures can switch between a Phantom and a normal form.
Abilities
Translucent — Your skin is translucent.
Phantom Form – You can switch between human and phantom form at will, but only while you are saturated enough to sprint.
Phasing — While phantomized, you can walk through solid material, except Obsidian and bedrock.
Invisibility — While phantomized, you are invisible.
Weaknesses
Photoallergic — You begin to burn in daylight if you are not invisible.
Fast Metabolism — Being phantomized causes you to become hungry.
Fragile — You have 3 less hearts of health than humans.
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Feline
Description
With their cat-like appearance, the Feline scare creepers away. With the dexterity of cats, they always land safely on their feet.
Abilities
Acrobatics — You never take fall damage, no matter from which height you fall.
Strong Ankles — You are able to jump higher by jumping while sprinting.
Velvet Paws — Your footsteps don’t cause any vibrations which could otherwise be picked up by nearby lifeforms.
Catlike Appearance — Creepers are scared of you and will only explode if you attack them first.
Nocturnal — You can see slightly in the dark when not in water.
Weaknesses
Nine Lives — You have 1 less heart of health than humans.
Weak Arms — When not under the effect of a strength potion, you can only mine natural stone if there are at most 2 other natural stone blocks adjacent to it.